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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-16 21:45:36 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-16 21:45:36 +0100
commit73598a9e7f49047d74ca439cb0f300099d8c03bf (patch)
treeef62148ac6769f169670a1e7f7fd8482045ef65f /src/crepe/api/LoopManager.cpp
parentd258fcc8efdb6a968a220c4590a204292a16ad42 (diff)
parent121b64b1cb6cfead5814070c8b0185d3d7308095 (diff)
merge `master` into `loek/audio`
Diffstat (limited to 'src/crepe/api/LoopManager.cpp')
-rw-r--r--src/crepe/api/LoopManager.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp
index f0788ab..a64366f 100644
--- a/src/crepe/api/LoopManager.cpp
+++ b/src/crepe/api/LoopManager.cpp
@@ -22,10 +22,6 @@ LoopManager::LoopManager() {
this->load_system<ScriptSystem>();
}
-ComponentManager & LoopManager::get_component_manager() {
- return this->component_manager;
-}
-
void LoopManager::process_input() {
SDLContext::get_instance().handle_events(this->game_running);
}