diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-09 13:17:47 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-09 13:17:47 +0100 |
commit | d3f39a67d62473661f7a76237ebf6df66e26d506 (patch) | |
tree | c064e28d93bf18707d7df2296c5e97e33556b909 /src/crepe/api/LoopManager.cpp | |
parent | d3ed3f4daa335bb881dbcf55aa425c602ddbd2f4 (diff) |
more cleanup
Diffstat (limited to 'src/crepe/api/LoopManager.cpp')
-rw-r--r-- | src/crepe/api/LoopManager.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp index 746e9ce..0e22522 100644 --- a/src/crepe/api/LoopManager.cpp +++ b/src/crepe/api/LoopManager.cpp @@ -3,19 +3,20 @@ #include "../system/RenderSystem.h" #include "../system/ScriptSystem.h" +#include "../facade/SDLContext.h" #include "LoopManager.h" #include "LoopTimer.h" namespace crepe { void LoopManager::process_input() { - SDLContext::get_instance().handle_events(this->gameRunning); + SDLContext::get_instance().handle_events(this->game_running); } void LoopManager::start(){ this->setup(); this->loop(); } -void LoopManager::set_running(bool running) { this->gameRunning = running; } +void LoopManager::set_running(bool running) { this->game_running = running; } void LoopManager::fixed_update() { } @@ -24,7 +25,7 @@ void LoopManager::loop() { LoopTimer & timer = LoopTimer::getInstance(); timer.start(); - while (gameRunning) { + while (game_running) { timer.update(); while (timer.get_lag() >= timer.get_fixed_delta_time()) { @@ -42,20 +43,19 @@ void LoopManager::loop() { void LoopManager::setup() { - this->gameRunning = true; + this->game_running = true; LoopTimer::getInstance().start(); LoopTimer::getInstance().set_fps(60); } void LoopManager::render() { - if (gameRunning) { + if (game_running) { RenderSystem::get_instance().update(); } } void LoopManager::update() { LoopTimer & timer = LoopTimer::getInstance(); - ScriptSystem::get_instance().update(); } } // namespace crepe |