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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-25 18:11:32 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-25 18:11:32 +0100
commit92e3fbda73128e65a31b3760b3fa4bd0147debe3 (patch)
tree40a2c43f0de4a0557074c69d1f8eafb5d7b61d3e /src/crepe/api/LoopManager.cpp
parentd038f192c7dcb453c9fc19082cd1b642c8f70fc8 (diff)
parentbe5ccbe24086d5d4fb407f268c649dcbc36eda6b (diff)
merge `master`
Diffstat (limited to 'src/crepe/api/LoopManager.cpp')
-rw-r--r--src/crepe/api/LoopManager.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp
index a64366f..7edf4d1 100644
--- a/src/crepe/api/LoopManager.cpp
+++ b/src/crepe/api/LoopManager.cpp
@@ -57,7 +57,7 @@ void LoopManager::loop() {
void LoopManager::setup() {
this->game_running = true;
LoopTimer::get_instance().start();
- LoopTimer::get_instance().set_fps(60);
+ LoopTimer::get_instance().set_fps(200);
}
void LoopManager::render() {