diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-04 21:33:38 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-04 21:33:38 +0100 |
commit | d9e46281c1e24a5f23d779d314e5df87fa3317a3 (patch) | |
tree | 52f4457124b771b702f916f1a098b6cc6313eadf /src/crepe/api/LoopManager.cpp | |
parent | 5a43793e247fbffec590d334b89cc34d19049f45 (diff) |
tests
Diffstat (limited to 'src/crepe/api/LoopManager.cpp')
-rw-r--r-- | src/crepe/api/LoopManager.cpp | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp index e584ba7..9bedbcc 100644 --- a/src/crepe/api/LoopManager.cpp +++ b/src/crepe/api/LoopManager.cpp @@ -1,17 +1,17 @@ #include <iostream> #include "../facade/SDLContext.h" - #include "../system/AnimatorSystem.h" #include "../system/CollisionSystem.h" #include "../system/ParticleSystem.h" #include "../system/PhysicsSystem.h" #include "../system/RenderSystem.h" #include "../system/ScriptSystem.h" + #include "../api/EventManager.h" #include "LoopManager.h" #include "LoopTimer.h" -#include <iostream> + using namespace crepe; using namespace std; @@ -37,7 +37,6 @@ void LoopManager::start() { this->setup(); this->loop(); } -void LoopManager::set_running(bool running) { this->game_running = running; } void LoopManager::fixed_update() {} @@ -46,7 +45,7 @@ void LoopManager::loop() { while (game_running) { this->loop_timer->update(); - + while (this->loop_timer->get_lag() >= this->loop_timer->get_fixed_delta_time()) { this->process_input(); this->fixed_update(); @@ -67,7 +66,7 @@ void LoopManager::setup() { void LoopManager::render() { if (this->game_running) { - //this->get_system<RenderSystem>().update(); + this->get_system<RenderSystem>().update(); } } bool LoopManager::on_shutdown(const ShutDownEvent & e){ @@ -75,6 +74,4 @@ bool LoopManager::on_shutdown(const ShutDownEvent & e){ return false; } -void LoopManager::update() { - std::cout << this->loop_timer->get_fps() << std::endl; -} +void LoopManager::update() {} |