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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-18 15:34:22 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-18 15:34:22 +0100
commitb92da3c729c8fc7c002cb3acbb75c56cb63bd89e (patch)
tree454b64d31b7e0c9151da88a0d49ee782565f49e9 /src/crepe/api/LoopManager.cpp
parent8b449e764b5c91cd3cb0c4fa404a290ab295a7ef (diff)
parent121b64b1cb6cfead5814070c8b0185d3d7308095 (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events
Diffstat (limited to 'src/crepe/api/LoopManager.cpp')
-rw-r--r--src/crepe/api/LoopManager.cpp20
1 files changed, 17 insertions, 3 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp
index 2e9823f..a64366f 100644
--- a/src/crepe/api/LoopManager.cpp
+++ b/src/crepe/api/LoopManager.cpp
@@ -1,5 +1,9 @@
-
#include "../facade/SDLContext.h"
+
+#include "../system/AnimatorSystem.h"
+#include "../system/CollisionSystem.h"
+#include "../system/ParticleSystem.h"
+#include "../system/PhysicsSystem.h"
#include "../system/RenderSystem.h"
#include "../system/ScriptSystem.h"
@@ -7,11 +11,21 @@
#include "LoopTimer.h"
using namespace crepe;
+using namespace std;
+
+LoopManager::LoopManager() {
+ this->load_system<AnimatorSystem>();
+ this->load_system<CollisionSystem>();
+ this->load_system<ParticleSystem>();
+ this->load_system<PhysicsSystem>();
+ this->load_system<RenderSystem>();
+ this->load_system<ScriptSystem>();
+}
-LoopManager::LoopManager() {}
void LoopManager::process_input() {
SDLContext::get_instance().handle_events(this->game_running);
}
+
void LoopManager::start() {
this->setup();
this->loop();
@@ -48,7 +62,7 @@ void LoopManager::setup() {
void LoopManager::render() {
if (this->game_running) {
- RenderSystem::get_instance().update();
+ this->get_system<RenderSystem>().update();
}
}