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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-11 15:00:21 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-11 15:00:21 +0100
commite980f88c08e05d3c3d0ae7ff7422ec9e686ecfa4 (patch)
treedbf603db33c75e13cfeb255d8fcf789f4b2b82bc /src/crepe/api/LoopManager.cpp
parenta597b0059f30e9d56331c6ece34fdcabb4028616 (diff)
parent78c4a8772526f40c531b5402b56932b0a41e22e8 (diff)
Merge branch 'master' into niels/UI
Diffstat (limited to 'src/crepe/api/LoopManager.cpp')
-rw-r--r--src/crepe/api/LoopManager.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/crepe/api/LoopManager.cpp b/src/crepe/api/LoopManager.cpp
index 88243c4..1f0ba72 100644
--- a/src/crepe/api/LoopManager.cpp
+++ b/src/crepe/api/LoopManager.cpp
@@ -1,4 +1,6 @@
+#include "../system/AISystem.h"
#include "../system/AnimatorSystem.h"
+#include "../system/AudioSystem.h"
#include "../system/CollisionSystem.h"
#include "../system/InputSystem.h"
#include "../system/ParticleSystem.h"
@@ -20,6 +22,8 @@ LoopManager::LoopManager() {
this->load_system<RenderSystem>();
this->load_system<ScriptSystem>();
this->load_system<InputSystem>();
+ this->load_system<AudioSystem>();
+ this->load_system<AISystem>();
}
void LoopManager::process_input() { this->get_system<InputSystem>().update(); }
@@ -35,8 +39,10 @@ void LoopManager::fixed_update() {
EventManager & ev = this->mediator.event_manager;
ev.dispatch_events();
this->get_system<ScriptSystem>().update();
+ this->get_system<AISystem>().update();
this->get_system<PhysicsSystem>().update();
this->get_system<CollisionSystem>().update();
+ this->get_system<AudioSystem>().update();
}
void LoopManager::loop() {