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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 13:12:18 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 13:12:18 +0200
commit04a040e28ade412ea5b1767bf77eed3956121973 (patch)
treedcc93a90f08300f49f82bc4612f0328ef77a4b64 /src/crepe/api/GameObject.hpp
parent30d84ef9ad4a0010288db18294766fd4d5ed6f4a (diff)
move user-facing classes to api namespace
Diffstat (limited to 'src/crepe/api/GameObject.hpp')
-rw-r--r--src/crepe/api/GameObject.hpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/crepe/api/GameObject.hpp b/src/crepe/api/GameObject.hpp
new file mode 100644
index 0000000..8295ea3
--- /dev/null
+++ b/src/crepe/api/GameObject.hpp
@@ -0,0 +1,15 @@
+#pragma once
+
+#include "../ComponentManager.h"
+
+#include "GameObject.h"
+
+namespace crepe::api {
+
+template <typename T, typename... Args>
+T & GameObject::add_component(Args &&... args) {
+ auto & mgr = ComponentManager::get_instance();
+ return mgr.add_component<T>(id, std::forward<Args>(args)...);
+}
+
+} // namespace crepe::api