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author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-01 23:05:27 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-01 23:05:27 +0100 |
commit | b6fdd1d644368226054094a282f5db24b31b5ba2 (patch) | |
tree | f995c792d6b8330a7880dada88d470bd357279e7 /src/crepe/api/GameObject.h | |
parent | cbd4b97d348c46f4f43fe59683a5e3d1bdbc500f (diff) | |
parent | 647eb8e318f1ed1e3ec18505ea4df57025e6ffd5 (diff) |
merge with master
Diffstat (limited to 'src/crepe/api/GameObject.h')
-rw-r--r-- | src/crepe/api/GameObject.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h index fcb8d9a..4cd2bc0 100644 --- a/src/crepe/api/GameObject.h +++ b/src/crepe/api/GameObject.h @@ -58,6 +58,15 @@ public: */ template <typename T, typename... Args> T & add_component(Args &&... args); + /** + * \brief Components will not be deleted if this method is called + * + * This method sets the persistent flag of the GameObject to true. If the persistent + * flag is set to true, the GameObject will not be deleted when the scene is changed. + * + * \param persistent The persistent flag + */ + void set_persistent(bool persistent = true); public: //! The id of the GameObject |