diff options
author | max-001 <maxsmits21@kpnmail.nl> | 2024-11-26 09:28:12 +0100 |
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committer | max-001 <maxsmits21@kpnmail.nl> | 2024-11-26 09:28:12 +0100 |
commit | 07ac07ce4cafe8ec454a1e53b1541dcaab10cf40 (patch) | |
tree | def28215f182f750bc4ff6d892455f7ce0dd6eb2 /src/crepe/api/GameObject.h | |
parent | f52e7e1450d47604983dba5f3cbab364ffd77cdc (diff) |
It is now possible to reset the persistent flag
Diffstat (limited to 'src/crepe/api/GameObject.h')
-rw-r--r-- | src/crepe/api/GameObject.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h index a30dce3..4cd2bc0 100644 --- a/src/crepe/api/GameObject.h +++ b/src/crepe/api/GameObject.h @@ -63,8 +63,10 @@ public: * * This method sets the persistent flag of the GameObject to true. If the persistent * flag is set to true, the GameObject will not be deleted when the scene is changed. + * + * \param persistent The persistent flag */ - void set_persistent(); + void set_persistent(bool persistent = true); public: //! The id of the GameObject |