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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-31 18:41:30 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-31 18:41:30 +0100
commit8e3367b186e60eb1e33bf58a066823cb00a7566e (patch)
treec4038a31993767276efec5fa1b1a37dff3b79465 /src/crepe/api/GameObject.h
parentb7df77d6cc26cb9ee46891d7108f01734b3104dd (diff)
parent35ef3ba91ce9e00466508f2388f4c1dd2321b505 (diff)
Merge branch 'master' into poc/audio-miniaudio
Diffstat (limited to 'src/crepe/api/GameObject.h')
-rw-r--r--src/crepe/api/GameObject.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h
new file mode 100644
index 0000000..57508c5
--- /dev/null
+++ b/src/crepe/api/GameObject.h
@@ -0,0 +1,24 @@
+#pragma once
+
+#include <cstdint>
+#include <string>
+
+namespace crepe::api {
+
+class GameObject {
+public:
+ GameObject(uint32_t id, std::string name, std::string tag, int layer);
+
+ template <typename T, typename... Args>
+ T & add_component(Args &&... args);
+
+ uint32_t id;
+ std::string name;
+ std::string tag;
+ bool active;
+ int layer;
+};
+
+} // namespace crepe::api
+
+#include "GameObject.hpp"