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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-23 13:12:18 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-23 13:12:18 +0200 |
commit | 04a040e28ade412ea5b1767bf77eed3956121973 (patch) | |
tree | dcc93a90f08300f49f82bc4612f0328ef77a4b64 /src/crepe/api/GameObject.h | |
parent | 30d84ef9ad4a0010288db18294766fd4d5ed6f4a (diff) |
move user-facing classes to api namespace
Diffstat (limited to 'src/crepe/api/GameObject.h')
-rw-r--r-- | src/crepe/api/GameObject.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h new file mode 100644 index 0000000..57508c5 --- /dev/null +++ b/src/crepe/api/GameObject.h @@ -0,0 +1,24 @@ +#pragma once + +#include <cstdint> +#include <string> + +namespace crepe::api { + +class GameObject { +public: + GameObject(uint32_t id, std::string name, std::string tag, int layer); + + template <typename T, typename... Args> + T & add_component(Args &&... args); + + uint32_t id; + std::string name; + std::string tag; + bool active; + int layer; +}; + +} // namespace crepe::api + +#include "GameObject.hpp" |