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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 13:12:18 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 13:12:18 +0200
commit04a040e28ade412ea5b1767bf77eed3956121973 (patch)
treedcc93a90f08300f49f82bc4612f0328ef77a4b64 /src/crepe/api/GameObject.h
parent30d84ef9ad4a0010288db18294766fd4d5ed6f4a (diff)
move user-facing classes to api namespace
Diffstat (limited to 'src/crepe/api/GameObject.h')
-rw-r--r--src/crepe/api/GameObject.h24
1 files changed, 24 insertions, 0 deletions
diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h
new file mode 100644
index 0000000..57508c5
--- /dev/null
+++ b/src/crepe/api/GameObject.h
@@ -0,0 +1,24 @@
+#pragma once
+
+#include <cstdint>
+#include <string>
+
+namespace crepe::api {
+
+class GameObject {
+public:
+ GameObject(uint32_t id, std::string name, std::string tag, int layer);
+
+ template <typename T, typename... Args>
+ T & add_component(Args &&... args);
+
+ uint32_t id;
+ std::string name;
+ std::string tag;
+ bool active;
+ int layer;
+};
+
+} // namespace crepe::api
+
+#include "GameObject.hpp"