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author | max-001 <maxsmits21@kpnmail.nl> | 2024-11-22 11:14:13 +0100 |
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committer | max-001 <maxsmits21@kpnmail.nl> | 2024-11-22 11:14:13 +0100 |
commit | 08fee6eff251337dd4dca2b514a9c06d57ede0af (patch) | |
tree | ead93ad5594e1254a66a6429a600f080880f4d90 /src/crepe/api/GameObject.h | |
parent | 07bca38a27f794ed6a2f74536f7a909530ce7df0 (diff) |
Implemented persistent objects
Diffstat (limited to 'src/crepe/api/GameObject.h')
-rw-r--r-- | src/crepe/api/GameObject.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/crepe/api/GameObject.h b/src/crepe/api/GameObject.h index 34ef8bb..07d5ad2 100644 --- a/src/crepe/api/GameObject.h +++ b/src/crepe/api/GameObject.h @@ -59,6 +59,13 @@ public: */ template <typename T, typename... Args> T & add_component(Args &&... args); + /** + * \brief Components will not be deleted if this method is called + * + * This method sets the persistent flag of the GameObject to true. If the persistent + * flag is set to true, the GameObject will not be deleted when the scene is changed. + */ + void set_persistent(); public: //! The id of the GameObject |