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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-12 22:43:32 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-12 22:43:32 +0100 |
commit | 3e94ecb3dac5003a3d58210ed1a4d1f1cb2083d1 (patch) | |
tree | 67c3e1c122652ae09e58e7de49db668e252c4730 /src/crepe/api/GameObject.cpp | |
parent | f2509e89c02894ebd3ad992324eb300103621d26 (diff) |
add script unit tests + major refactoring
Diffstat (limited to 'src/crepe/api/GameObject.cpp')
-rw-r--r-- | src/crepe/api/GameObject.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/crepe/api/GameObject.cpp b/src/crepe/api/GameObject.cpp index d252e77..bba1f26 100644 --- a/src/crepe/api/GameObject.cpp +++ b/src/crepe/api/GameObject.cpp @@ -6,18 +6,19 @@ using namespace crepe; using namespace std; -GameObject::GameObject(game_object_id_t id, const std::string & name, +GameObject::GameObject(ComponentManager & component_manager, game_object_id_t id, const std::string & name, const std::string & tag, const Vector2 & position, double rotation, double scale) - : id(id) { + : id(id), component_manager(component_manager) { + // Add Transform and Metadata components - ComponentManager & mgr = ComponentManager::get_instance(); + ComponentManager & mgr = this->component_manager; mgr.add_component<Transform>(this->id, position, rotation, scale); mgr.add_component<Metadata>(this->id, name, tag); } void GameObject::set_parent(const GameObject & parent) { - ComponentManager & mgr = ComponentManager::get_instance(); + ComponentManager & mgr = this->component_manager; // Set parent on own Metadata component vector<reference_wrapper<Metadata>> this_metadata |