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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 20:08:09 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 20:08:09 +0100
commit1c4156ee127b14760ed3b1a0cd16ad12180c7ac6 (patch)
tree211505d5328f24c9f9beabf8f874d9e13ef92130 /src/crepe/api/Force.h
parent9df087ede0b539ecbd2778236c7d1143362b384d (diff)
parent3d2428af8e8d9d49b4ade52d4806a7dae4cf1ab8 (diff)
merge `master` into `loek/savemgr`
Diffstat (limited to 'src/crepe/api/Force.h')
-rw-r--r--src/crepe/api/Force.h17
1 files changed, 0 insertions, 17 deletions
diff --git a/src/crepe/api/Force.h b/src/crepe/api/Force.h
deleted file mode 100644
index c08a8b9..0000000
--- a/src/crepe/api/Force.h
+++ /dev/null
@@ -1,17 +0,0 @@
-#pragma once
-
-#include <cstdint>
-
-#include "../Component.h"
-
-namespace crepe {
-
-class Force : public Component {
-public:
- Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction);
-
- int32_t force_x;
- int32_t force_y;
-};
-
-} // namespace crepe