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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-24 10:52:21 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-24 10:52:21 +0200
commit39054829fa69bcfa2b468015dc3852a2f8deac9f (patch)
treee7726d90fb3c23a15919360dd10bdf709e7e087a /src/crepe/api/Force.h
parentdd9940720cde6975f79d65e08075687c47f0aec6 (diff)
parent5447ddd896eb49ea9fd9f9191a277fd1d5730aa3 (diff)
merge master into loek/config
Diffstat (limited to 'src/crepe/api/Force.h')
-rw-r--r--src/crepe/api/Force.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/crepe/api/Force.h b/src/crepe/api/Force.h
new file mode 100644
index 0000000..8da9a00
--- /dev/null
+++ b/src/crepe/api/Force.h
@@ -0,0 +1,17 @@
+#pragma once
+
+#include <cstdint>
+
+#include "../Component.h"
+
+namespace crepe::api {
+
+class Force : public Component {
+public:
+ Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction);
+
+ int32_t force_x;
+ int32_t force_y;
+};
+
+} // namespace crepe::api