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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-05 15:49:59 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-05 15:49:59 +0100
commita47b981c2254e1d49f58ebd4244c1be4624ba998 (patch)
treed5ca1f37f0e2d93f241721b13abacc5123bfe92a /src/crepe/api/Force.cpp
parent5f75bdbf3d38c94baeae52f4c4889f147ec6885e (diff)
remove util and api namespaces
Diffstat (limited to 'src/crepe/api/Force.cpp')
-rw-r--r--src/crepe/api/Force.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/Force.cpp b/src/crepe/api/Force.cpp
index e359adc..3c33ad3 100644
--- a/src/crepe/api/Force.cpp
+++ b/src/crepe/api/Force.cpp
@@ -2,7 +2,7 @@
#include "Force.h"
-namespace crepe::api {
+namespace crepe {
Force::Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction)
: Component(game_object_id) {
@@ -18,4 +18,4 @@ Force::Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction)
std::round(magnitude * std::sin(radian_direction)));
}
-} // namespace crepe::api
+} // namespace crepe