diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-23 22:23:36 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-23 22:23:36 +0200 |
commit | 6e2c5e1b57210b10f8781f103e5c46308544339f (patch) | |
tree | 9738592f2082de1881a0ea019bf3c99644134aef /src/crepe/api/Force.cpp | |
parent | 9b7be419c9dcc6ebd1e504713c7b2676ca3d2fdf (diff) |
more nitpicking
Diffstat (limited to 'src/crepe/api/Force.cpp')
-rw-r--r-- | src/crepe/api/Force.cpp | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/crepe/api/Force.cpp b/src/crepe/api/Force.cpp index ff82afa..98649c1 100644 --- a/src/crepe/api/Force.cpp +++ b/src/crepe/api/Force.cpp @@ -1,16 +1,17 @@ -#include "Force.h" #include <cmath> +#include "Force.h" + namespace crepe::api { -Force::Force(uint32_t gameObjectId, uint32_t forceMagnitude, uint32_t direction) - : Component(gameObjectId) { +Force::Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction) + : Component(game_object_id) { // Convert direction from degrees to radians float radian_direction = static_cast<float>(direction) * (M_PI / 180.0f); force_x = static_cast<int32_t>( - std::round(forceMagnitude * std::cos(radian_direction))); + std::round(magnitude * std::cos(radian_direction))); force_y = static_cast<int32_t>( - std::round(forceMagnitude * std::sin(radian_direction))); + std::round(magnitude * std::sin(radian_direction))); } } // namespace crepe::api |