diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-05 16:12:47 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-05 16:12:47 +0100 |
commit | e36ea050972fcaaf3d85d672755bad4ebb2dcd80 (patch) | |
tree | 5145e0b66650eea1df301106b7d197a586be65f3 /src/crepe/api/Force.cpp | |
parent | 333b07775be1ef20fdb5909672c1e4dcabec1b40 (diff) | |
parent | b770475741b7c33d57331f3139c55a3f237ad274 (diff) |
merge `master` into `loek/savemgr`loek/savemgr
Diffstat (limited to 'src/crepe/api/Force.cpp')
-rw-r--r-- | src/crepe/api/Force.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/Force.cpp b/src/crepe/api/Force.cpp index e359adc..3c33ad3 100644 --- a/src/crepe/api/Force.cpp +++ b/src/crepe/api/Force.cpp @@ -2,7 +2,7 @@ #include "Force.h" -namespace crepe::api { +namespace crepe { Force::Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction) : Component(game_object_id) { @@ -18,4 +18,4 @@ Force::Force(uint32_t game_object_id, uint32_t magnitude, uint32_t direction) std::round(magnitude * std::sin(radian_direction))); } -} // namespace crepe::api +} // namespace crepe |