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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 14:25:47 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 14:25:47 +0100
commitbec22107c6754f5f3440d79503ddbc828d7e0cba (patch)
tree074567b1b2071117b369ff9ec208655655e334b4 /src/crepe/api/CircleCollider.h
parent4d4d791a329c0ca4f0496fd8cb1656a1dab66e47 (diff)
parentc96ef5f62a1369d66e8eba9bf8ed192e3cf8e716 (diff)
merge master
Diffstat (limited to 'src/crepe/api/CircleCollider.h')
-rw-r--r--src/crepe/api/CircleCollider.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/api/CircleCollider.h b/src/crepe/api/CircleCollider.h
index c7bf66e..22da836 100644
--- a/src/crepe/api/CircleCollider.h
+++ b/src/crepe/api/CircleCollider.h
@@ -13,7 +13,8 @@ namespace crepe {
*/
class CircleCollider : public Collider {
public:
- CircleCollider(game_object_id_t game_object_id, const vec2 & offset, float radius);
+ CircleCollider(game_object_id_t game_object_id, float radius,
+ const vec2 & offset = {0, 0});
//! Radius of the circle collider.
float radius;