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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-17 14:25:47 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-17 14:25:47 +0100 |
commit | bec22107c6754f5f3440d79503ddbc828d7e0cba (patch) | |
tree | 074567b1b2071117b369ff9ec208655655e334b4 /src/crepe/api/CircleCollider.h | |
parent | 4d4d791a329c0ca4f0496fd8cb1656a1dab66e47 (diff) | |
parent | c96ef5f62a1369d66e8eba9bf8ed192e3cf8e716 (diff) |
merge master
Diffstat (limited to 'src/crepe/api/CircleCollider.h')
-rw-r--r-- | src/crepe/api/CircleCollider.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/api/CircleCollider.h b/src/crepe/api/CircleCollider.h index c7bf66e..22da836 100644 --- a/src/crepe/api/CircleCollider.h +++ b/src/crepe/api/CircleCollider.h @@ -13,7 +13,8 @@ namespace crepe { */ class CircleCollider : public Collider { public: - CircleCollider(game_object_id_t game_object_id, const vec2 & offset, float radius); + CircleCollider(game_object_id_t game_object_id, float radius, + const vec2 & offset = {0, 0}); //! Radius of the circle collider. float radius; |