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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 15:21:48 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 15:21:48 +0100
commit3c7373eba71ccf5f16069d540c9f66e297895b1a (patch)
tree4116fa8f5a3670c4a1689dfb2a63fd32cf53b941 /src/crepe/api/CircleCollider.h
parent154ed5353ef18eb46cc31744e8bf1bc54afd5acc (diff)
parent9232a98b72eee7af4f7f2153c1b2ccedbfa4cc65 (diff)
Merge branch 'master' into loek/savemgr
Diffstat (limited to 'src/crepe/api/CircleCollider.h')
-rw-r--r--src/crepe/api/CircleCollider.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/api/CircleCollider.h b/src/crepe/api/CircleCollider.h
index c7bf66e..22da836 100644
--- a/src/crepe/api/CircleCollider.h
+++ b/src/crepe/api/CircleCollider.h
@@ -13,7 +13,8 @@ namespace crepe {
*/
class CircleCollider : public Collider {
public:
- CircleCollider(game_object_id_t game_object_id, const vec2 & offset, float radius);
+ CircleCollider(game_object_id_t game_object_id, float radius,
+ const vec2 & offset = {0, 0});
//! Radius of the circle collider.
float radius;