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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-06 20:03:12 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-06 20:03:12 +0100
commit5eedba3a070c3a7a4f27ae3ec7dd41812695f7e9 (patch)
tree666955b4308e2d59f6958119f3efbcbf179c493d /src/crepe/api/CircleCollider.cpp
parent75ca0750dcc07b6ca043320397917e33638e97b4 (diff)
parentcfd578dd0b7d5894ff0b0a0796d85cd5e9ae6e56 (diff)
Merge branch 'master' into niels/decoupling_pixel_and_pos
Diffstat (limited to 'src/crepe/api/CircleCollider.cpp')
-rw-r--r--src/crepe/api/CircleCollider.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/crepe/api/CircleCollider.cpp b/src/crepe/api/CircleCollider.cpp
new file mode 100644
index 0000000..a4271e9
--- /dev/null
+++ b/src/crepe/api/CircleCollider.cpp
@@ -0,0 +1,8 @@
+#include "CircleCollider.h"
+
+using namespace crepe;
+
+CircleCollider::CircleCollider(game_object_id_t game_object_id, const vec2 & offset,
+ float radius)
+ : Collider(game_object_id, offset),
+ radius(radius) {}