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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 15:21:48 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 15:21:48 +0100
commit3c7373eba71ccf5f16069d540c9f66e297895b1a (patch)
tree4116fa8f5a3670c4a1689dfb2a63fd32cf53b941 /src/crepe/api/CircleCollider.cpp
parent154ed5353ef18eb46cc31744e8bf1bc54afd5acc (diff)
parent9232a98b72eee7af4f7f2153c1b2ccedbfa4cc65 (diff)
Merge branch 'master' into loek/savemgr
Diffstat (limited to 'src/crepe/api/CircleCollider.cpp')
-rw-r--r--src/crepe/api/CircleCollider.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/CircleCollider.cpp b/src/crepe/api/CircleCollider.cpp
index a4271e9..90ab5e7 100644
--- a/src/crepe/api/CircleCollider.cpp
+++ b/src/crepe/api/CircleCollider.cpp
@@ -2,7 +2,7 @@
using namespace crepe;
-CircleCollider::CircleCollider(game_object_id_t game_object_id, const vec2 & offset,
- float radius)
+CircleCollider::CircleCollider(game_object_id_t game_object_id, float radius,
+ const vec2 & offset)
: Collider(game_object_id, offset),
radius(radius) {}