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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-07 14:53:01 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-07 14:53:01 +0100
commit5c3ce63558f2d5dec06a124773f910d783bb22aa (patch)
tree77402408eaba5dab3fb5064628dad1a5fd2be0f1 /src/crepe/api/CircleCollider.cpp
parent1e9e564f3806d07c7b0dc445c4ae2e738350fc83 (diff)
parentfdb4c99e139a264d4e15e6913a3756fc6cccb2f2 (diff)
merge master
Diffstat (limited to 'src/crepe/api/CircleCollider.cpp')
-rw-r--r--src/crepe/api/CircleCollider.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/crepe/api/CircleCollider.cpp b/src/crepe/api/CircleCollider.cpp
new file mode 100644
index 0000000..a4271e9
--- /dev/null
+++ b/src/crepe/api/CircleCollider.cpp
@@ -0,0 +1,8 @@
+#include "CircleCollider.h"
+
+using namespace crepe;
+
+CircleCollider::CircleCollider(game_object_id_t game_object_id, const vec2 & offset,
+ float radius)
+ : Collider(game_object_id, offset),
+ radius(radius) {}