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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-28 07:53:24 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-28 07:53:24 +0100 |
commit | 14cbc9061ecd7ab1c9e58e5f9ba75a5216e1de2b (patch) | |
tree | cd395d82abf24ef2dca4376b5063ea39676177e3 /src/crepe/api/Camera.h | |
parent | ddb5bde6e5dd4d89faf419630086ece66690d6b5 (diff) |
feedback implemented
Diffstat (limited to 'src/crepe/api/Camera.h')
-rw-r--r-- | src/crepe/api/Camera.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/api/Camera.h b/src/crepe/api/Camera.h index 2ba37fc..8908caa 100644 --- a/src/crepe/api/Camera.h +++ b/src/crepe/api/Camera.h @@ -21,7 +21,7 @@ public: * \param id Unique identifier for the camera component. * \param bg_color Background color for the camera view. */ - Camera(game_object_id_t id, const Color & bg_color, const ivec2 & screen, const ivec2 & viewport, const double & zoom); + Camera(game_object_id_t id, const Color & bg_color, const ivec2 & screen, const ivec2 & viewport, const double & zoom, const vec2 & offset = {0,0}); ~Camera(); // dbg_trace only public: @@ -29,7 +29,7 @@ public: const Color bg_color; //! offset postion from the game object transform component - vec2 offset = {0, 0}; + vec2 offset; //! pos the postion of the camera in world space this will be filled with //pos = transform + offset |