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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 17:25:12 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-15 17:25:12 +0100
commitf51ddfac7b8948a43a40894185238c8a1ceeb5c4 (patch)
tree0142629fd34b2704f2d92a2f4d888ed0d82fc43f /src/crepe/api/Camera.h
parentbe1e97bc7a494963ab1567492fafcda99e36f683 (diff)
wrap lines at column 95 instead of 80
Diffstat (limited to 'src/crepe/api/Camera.h')
-rw-r--r--src/crepe/api/Camera.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/crepe/api/Camera.h b/src/crepe/api/Camera.h
index ba3a9ef..c7f9af5 100644
--- a/src/crepe/api/Camera.h
+++ b/src/crepe/api/Camera.h
@@ -11,9 +11,8 @@ namespace crepe {
* \class Camera
* \brief Represents a camera component for rendering in the game.
*
- * The Camera class defines the view parameters, including background color,
- * aspect ratio, position, and zoom level. It controls what part of the game
- * world is visible on the screen.
+ * The Camera class defines the view parameters, including background color, aspect ratio,
+ * position, and zoom level. It controls what part of the game world is visible on the screen.
*/
class Camera : public Component {