diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:39:07 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-15 20:39:07 +0100 |
commit | e8cd950b8ebd152d76d588d4fedc7f4c239b0835 (patch) | |
tree | 7919d13a79d52f1365bc19bf1b435a6264ee5512 /src/crepe/api/Camera.h | |
parent | 5bee4515c1089ce3499bc3b74780db94f0c02306 (diff) | |
parent | 9f6475e7b0698c414138e2a8140b47f01ce9c5d1 (diff) |
merge `master` into `loek/cleanup`
Diffstat (limited to 'src/crepe/api/Camera.h')
-rw-r--r-- | src/crepe/api/Camera.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/crepe/api/Camera.h b/src/crepe/api/Camera.h index bf97731..e0cda34 100644 --- a/src/crepe/api/Camera.h +++ b/src/crepe/api/Camera.h @@ -9,9 +9,8 @@ namespace crepe { * \class Camera * \brief Represents a camera component for rendering in the game. * - * The Camera class defines the view parameters, including background color, - * aspect ratio, position, and zoom level. It controls what part of the game - * world is visible on the screen. + * The Camera class defines the view parameters, including background color, aspect ratio, + * position, and zoom level. It controls what part of the game world is visible on the screen. */ class Camera : public Component { |