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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-27 14:59:03 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-27 14:59:03 +0100
commit9d60b7b70abd832dc229c59114e465d457fcd0a3 (patch)
treee8f072ccb8e3a24a42295e53afac1892eda039ab /src/crepe/api/Button.h
parent6e9879896e620e6113c11e48f23a5f71b4fc87f0 (diff)
make format
Diffstat (limited to 'src/crepe/api/Button.h')
-rw-r--r--src/crepe/api/Button.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/crepe/api/Button.h b/src/crepe/api/Button.h
index df6f1e0..2fa94ae 100644
--- a/src/crepe/api/Button.h
+++ b/src/crepe/api/Button.h
@@ -1,7 +1,7 @@
#pragma once
-#include <functional>
#include "UiObject.h"
+#include <functional>
namespace crepe {
@@ -24,7 +24,8 @@ public:
* \param is_toggle Optional flag to indicate if the button is a toggle button. Defaults to false.
* \param on_click callback function that will be invoked when the button is clicked.
*/
- Button(game_object_id_t id, int width, int height, bool is_toggle = false, std::function<void()> on_click = nullptr);
+ Button(game_object_id_t id, int width, int height, bool is_toggle = false,
+ std::function<void()> on_click = nullptr);
/**
* \brief Indicates if the button is a toggle button (can be pressed and released).