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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-27 14:59:03 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-27 14:59:03 +0100 |
commit | 9d60b7b70abd832dc229c59114e465d457fcd0a3 (patch) | |
tree | e8f072ccb8e3a24a42295e53afac1892eda039ab /src/crepe/api/Button.h | |
parent | 6e9879896e620e6113c11e48f23a5f71b4fc87f0 (diff) |
make format
Diffstat (limited to 'src/crepe/api/Button.h')
-rw-r--r-- | src/crepe/api/Button.h | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/crepe/api/Button.h b/src/crepe/api/Button.h index df6f1e0..2fa94ae 100644 --- a/src/crepe/api/Button.h +++ b/src/crepe/api/Button.h @@ -1,7 +1,7 @@ #pragma once -#include <functional> #include "UiObject.h" +#include <functional> namespace crepe { @@ -24,7 +24,8 @@ public: * \param is_toggle Optional flag to indicate if the button is a toggle button. Defaults to false. * \param on_click callback function that will be invoked when the button is clicked. */ - Button(game_object_id_t id, int width, int height, bool is_toggle = false, std::function<void()> on_click = nullptr); + Button(game_object_id_t id, int width, int height, bool is_toggle = false, + std::function<void()> on_click = nullptr); /** * \brief Indicates if the button is a toggle button (can be pressed and released). |