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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 14:17:57 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 14:17:57 +0100
commit6d2174db28992b49ea266c653f6283c61ef071f0 (patch)
tree5d092c2792b89c5f806088d1a1d88419fe5b5c13 /src/crepe/api/Button.cpp
parent9957da232e7c96f7f88a7ab0edfa4aaf560d1c00 (diff)
parent3c99c73f3c1c31ba97f7e8c74f434c880f8a9036 (diff)
Merge branch 'wouter/inputSystem' of github.com:lonkaars/crepe
Diffstat (limited to 'src/crepe/api/Button.cpp')
-rw-r--r--src/crepe/api/Button.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/crepe/api/Button.cpp b/src/crepe/api/Button.cpp
index 76f74f0..305922c 100644
--- a/src/crepe/api/Button.cpp
+++ b/src/crepe/api/Button.cpp
@@ -3,9 +3,8 @@
namespace crepe {
Button::Button(game_object_id_t id, const vec2 & dimensions, const vec2 & offset,
- const std::function<void()> & on_click, bool is_toggle)
+ const std::function<void()> & on_click)
: UIObject(id, dimensions, offset),
- is_toggle(is_toggle),
on_click(on_click) {}
} // namespace crepe