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author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-18 21:14:17 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-18 21:14:17 +0100 |
commit | 6d333439fa955d2da69dac72ec2470e1bfc2e63d (patch) | |
tree | a58ae1644abc5e931fad1899d25a87e9e6a6bd3e /src/crepe/api/Button.cpp | |
parent | 3855044ad97a41ca71b0d3ea2240f4eee93cc86f (diff) | |
parent | 4dd30ea92296892c9a9bd94787531d6a1319d8ac (diff) |
Merge branch 'jaro/collision-system-handeling' of github.com:lonkaars/crepe into jaro/collision-system-handeling
Diffstat (limited to 'src/crepe/api/Button.cpp')
-rw-r--r-- | src/crepe/api/Button.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/crepe/api/Button.cpp b/src/crepe/api/Button.cpp index 76f74f0..305922c 100644 --- a/src/crepe/api/Button.cpp +++ b/src/crepe/api/Button.cpp @@ -3,9 +3,8 @@ namespace crepe { Button::Button(game_object_id_t id, const vec2 & dimensions, const vec2 & offset, - const std::function<void()> & on_click, bool is_toggle) + const std::function<void()> & on_click) : UIObject(id, dimensions, offset), - is_toggle(is_toggle), on_click(on_click) {} } // namespace crepe |