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authorJAROWMR <jarorutjes07@gmail.com>2024-12-18 21:14:17 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-18 21:14:17 +0100
commit6d333439fa955d2da69dac72ec2470e1bfc2e63d (patch)
treea58ae1644abc5e931fad1899d25a87e9e6a6bd3e /src/crepe/api/Button.cpp
parent3855044ad97a41ca71b0d3ea2240f4eee93cc86f (diff)
parent4dd30ea92296892c9a9bd94787531d6a1319d8ac (diff)
Merge branch 'jaro/collision-system-handeling' of github.com:lonkaars/crepe into jaro/collision-system-handeling
Diffstat (limited to 'src/crepe/api/Button.cpp')
-rw-r--r--src/crepe/api/Button.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/crepe/api/Button.cpp b/src/crepe/api/Button.cpp
index 76f74f0..305922c 100644
--- a/src/crepe/api/Button.cpp
+++ b/src/crepe/api/Button.cpp
@@ -3,9 +3,8 @@
namespace crepe {
Button::Button(game_object_id_t id, const vec2 & dimensions, const vec2 & offset,
- const std::function<void()> & on_click, bool is_toggle)
+ const std::function<void()> & on_click)
: UIObject(id, dimensions, offset),
- is_toggle(is_toggle),
on_click(on_click) {}
} // namespace crepe