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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-07 14:21:31 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-07 14:21:31 +0100
commite7423549a26c0df6db930329e2c4067b1c6777b7 (patch)
tree0de96a7b935fead6cc9b5d04d09d713047372b1f /src/crepe/api/BoxCollider.h
parentf3009ab8f0785a54d3fd83c0d758c8ebd901adda (diff)
parentfdb4c99e139a264d4e15e6913a3756fc6cccb2f2 (diff)
merge with master
Diffstat (limited to 'src/crepe/api/BoxCollider.h')
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diff --git a/src/crepe/api/BoxCollider.h b/src/crepe/api/BoxCollider.h
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+#pragma once
+
+#include "../Collider.h"
+#include "Vector2.h"
+#include "types.h"
+
+namespace crepe {
+
+/**
+ * \brief A class representing a box-shaped collider.
+ *
+ * This class is used for collision detection with other colliders (e.g., CircleCollider).
+ */
+class BoxCollider : public Collider {
+public:
+ BoxCollider(game_object_id_t game_object_id, const vec2 & offset, const vec2 & dimensions);
+
+ //! Width and height of the box collider
+ vec2 dimensions;
+};
+
+} // namespace crepe