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author | max-001 <maxsmits21@kpnmail.nl> | 2024-12-06 09:24:20 +0100 |
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committer | max-001 <maxsmits21@kpnmail.nl> | 2024-12-06 09:24:20 +0100 |
commit | 5835e478ff8c9417b5b12c8fe2e21cc0311991be (patch) | |
tree | b89c3924637dbb5c1bcb761d501f13f2ee6a8750 /src/crepe/api/BoxCollider.h | |
parent | 9cd9e3674d8b1c326c81b7896b9254408fb19972 (diff) | |
parent | 453aeafda1503aeafa54b8f6e293936c1a3db5ea (diff) |
Merge branch 'jaro/collision-system' of github.com:lonkaars/crepe into max/AI
Diffstat (limited to 'src/crepe/api/BoxCollider.h')
-rw-r--r-- | src/crepe/api/BoxCollider.h | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/crepe/api/BoxCollider.h b/src/crepe/api/BoxCollider.h new file mode 100644 index 0000000..89e43d8 --- /dev/null +++ b/src/crepe/api/BoxCollider.h @@ -0,0 +1,22 @@ +#pragma once + +#include "../Collider.h" +#include "Vector2.h" +#include "types.h" + +namespace crepe { + +/** + * \brief A class representing a box-shaped collider. + * + * This class is used for collision detection with other colliders (e.g., CircleCollider). + */ +class BoxCollider : public Collider { +public: + BoxCollider(game_object_id_t game_object_id, const vec2 & offset, const vec2 & dimensions); + + //! Width and height of the box collider + vec2 dimensions; +}; + +} // namespace crepe |