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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-20 22:33:14 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-20 22:33:14 +0100
commit48f69cedaf16038d980071d43d32e22caae44c17 (patch)
treed52db1e10dc82eb02c7d22dbe3fa8648c457c2ce /src/crepe/api/BehaviorScript.hpp
parent6808307cf65a4b686621f08a58effecc0a9c6bb8 (diff)
parentda379a58033c0ef3c9c854326a3fca25d6e54319 (diff)
merge `loek/scripts` into `loek/collision-system`
Diffstat (limited to 'src/crepe/api/BehaviorScript.hpp')
-rw-r--r--src/crepe/api/BehaviorScript.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/crepe/api/BehaviorScript.hpp b/src/crepe/api/BehaviorScript.hpp
index 6bd123d..dd197b3 100644
--- a/src/crepe/api/BehaviorScript.hpp
+++ b/src/crepe/api/BehaviorScript.hpp
@@ -16,6 +16,7 @@ BehaviorScript & BehaviorScript::set_script(Args &&... args) {
Script * s = new T(std::forward<Args>(args)...);
s->game_object_id = this->game_object_id;
s->component_manager_ref = &this->component_manager;
+ s->event_manager_ref = &EventManager::get_instance();
this->script = std::unique_ptr<Script>(s);
return *this;
}