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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 13:10:25 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-13 13:10:25 +0100 |
commit | fac06d488e635583307cd4a916a611500fb64c16 (patch) | |
tree | f62f79cc8ba540498d5dfa1deb4379469738a682 /src/crepe/api/BehaviorScript.cpp | |
parent | 9d58e897fb68ab8dd001a5085cde2fae4634c274 (diff) |
cleanup + fix examples
Diffstat (limited to 'src/crepe/api/BehaviorScript.cpp')
-rw-r--r-- | src/crepe/api/BehaviorScript.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/crepe/api/BehaviorScript.cpp b/src/crepe/api/BehaviorScript.cpp index c5fecef..7bbace0 100644 --- a/src/crepe/api/BehaviorScript.cpp +++ b/src/crepe/api/BehaviorScript.cpp @@ -1,8 +1,15 @@ #include "BehaviorScript.h" #include "Component.h" +#include "GameObject.h" using namespace crepe; BehaviorScript::BehaviorScript(game_object_id_t id, ComponentManager & mgr) : Component(id), component_manager(mgr) {} + +template <> +BehaviorScript & GameObject::add_component<BehaviorScript>() { + ComponentManager & mgr = this->component_manager; + return mgr.add_component<BehaviorScript>(this->id, mgr); +} |