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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-14 11:26:12 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-14 11:26:12 +0100
commit01c09a196c3f3e5cefaa4119a95a1cdeb7b9c263 (patch)
tree5667369a85bd06b683c67de42bf0311c2647912b /src/crepe/api/BehaviorScript.cpp
parent6e13510f3c6d4155707f748d237bb1fa05243450 (diff)
parent8600b8a29351aae26ec7b22f84aeeef92d8cb421 (diff)
merge `loek/cleanup` into `loek/audio`
Diffstat (limited to 'src/crepe/api/BehaviorScript.cpp')
-rw-r--r--src/crepe/api/BehaviorScript.cpp15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/crepe/api/BehaviorScript.cpp b/src/crepe/api/BehaviorScript.cpp
index e69de29..7bbace0 100644
--- a/src/crepe/api/BehaviorScript.cpp
+++ b/src/crepe/api/BehaviorScript.cpp
@@ -0,0 +1,15 @@
+#include "BehaviorScript.h"
+#include "Component.h"
+#include "GameObject.h"
+
+using namespace crepe;
+
+BehaviorScript::BehaviorScript(game_object_id_t id, ComponentManager & mgr)
+ : Component(id),
+ component_manager(mgr) {}
+
+template <>
+BehaviorScript & GameObject::add_component<BehaviorScript>() {
+ ComponentManager & mgr = this->component_manager;
+ return mgr.add_component<BehaviorScript>(this->id, mgr);
+}