diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-08 17:31:25 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-08 17:31:25 +0100 |
commit | 91a277c69fd5f8ba814adc1006a49c7415ff65be (patch) | |
tree | 5545e9a9374e017a45ea56a81c2b7e24091cbcc2 /src/crepe/api/Animator.h | |
parent | cb6aae1751a95a29bc04d805d9cc9135b5c54c1e (diff) |
updated to satisfy the code review
Diffstat (limited to 'src/crepe/api/Animator.h')
-rw-r--r-- | src/crepe/api/Animator.h | 14 |
1 files changed, 8 insertions, 6 deletions
diff --git a/src/crepe/api/Animator.h b/src/crepe/api/Animator.h index ede1610..42ce957 100644 --- a/src/crepe/api/Animator.h +++ b/src/crepe/api/Animator.h @@ -28,11 +28,11 @@ public: /** * \brief Constructs an Animator object that will control animations for a sprite sheet. * - * \param[in] id The unique identifier for the component, typically assigned automatically. - * \param[in] spritesheet A reference to the Sprite object which holds the sprite sheet for animation. - * \param[in] row The maximum number of rows in the sprite sheet. - * \param[in] col The maximum number of columns in the sprite sheet. - * \param[in] col__animate The specific col index of the sprite sheet to animate. This allows selecting which col to animate from multiple col in the sheet. + * \param id The unique identifier for the component, typically assigned automatically. + * \param spritesheet A reference to the Sprite object which holds the sprite sheet for animation. + * \param row The maximum number of rows in the sprite sheet. + * \param col The maximum number of columns in the sprite sheet. + * \param col__animate The specific col index of the sprite sheet to animate. This allows selecting which col to animate from multiple col in the sheet. * * This constructor sets up the Animator with the given parameters, and initializes the animation system. */ @@ -80,8 +80,10 @@ private: //int fps; private: - //! Friend class that can directly access the private members of the Animator. + //! AnimatorSystem adjust the private member parameters of Animator; friend class AnimatorSystem; + + //! SDLContext reads the Animator member var's friend class SDLContext; }; } // namespace crepe |