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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-12 22:43:32 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-12 22:43:32 +0100 |
commit | 3e94ecb3dac5003a3d58210ed1a4d1f1cb2083d1 (patch) | |
tree | 67c3e1c122652ae09e58e7de49db668e252c4730 /src/crepe/api/Animator.h | |
parent | f2509e89c02894ebd3ad992324eb300103621d26 (diff) |
add script unit tests + major refactoring
Diffstat (limited to 'src/crepe/api/Animator.h')
-rw-r--r-- | src/crepe/api/Animator.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/api/Animator.h b/src/crepe/api/Animator.h index def0240..f66dc1a 100644 --- a/src/crepe/api/Animator.h +++ b/src/crepe/api/Animator.h @@ -6,6 +6,7 @@ #include "Sprite.h" namespace crepe { + class AnimatorSystem; class SDLContext; @@ -35,7 +36,7 @@ public: * * This constructor sets up the Animator with the given parameters, and initializes the animation system. */ - Animator(uint32_t id, Sprite & spritesheet, int row, int col, + Animator(const Component::Data & data, Sprite & spritesheet, int row, int col, int col_animate); ~Animator(); // dbg_trace |