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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-27 11:08:50 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-27 11:08:50 +0100
commit72e605528ebe8347e1457358fe9025c215afe163 (patch)
treebd193e4805e7e600356f7d09a8971199cce8783b /src/crepe/api/Animator.cpp
parent3b433353a83c2436b69f73ca1048842d906b1147 (diff)
implemented feedback, removed width so that user only can set height.
Diffstat (limited to 'src/crepe/api/Animator.cpp')
-rw-r--r--src/crepe/api/Animator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp
index 0043896..b6540cf 100644
--- a/src/crepe/api/Animator.cpp
+++ b/src/crepe/api/Animator.cpp
@@ -22,6 +22,6 @@ Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, int col_a
this->active = false;
// need to do this for to get the aspect ratio for a single clipping in the spritesheet
- this->spritesheet.aspect_ratio = (double) animator_rect.w / (double) animator_rect.h;
+ this->spritesheet.aspect_ratio = static_cast<double>(animator_rect.w) / animator_rect.h;
}
Animator::~Animator() { dbg_trace(); }