diff options
| author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-03 11:33:48 +0100 | 
|---|---|---|
| committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-03 11:33:48 +0100 | 
| commit | d1a31a3cafc9aadb047509f5cd8b2befa212add8 (patch) | |
| tree | af43d7e3bd55818565fb253064d3f35a44786a68 /src/crepe/api/Animator.cpp | |
| parent | c396ae5f78222a7c3547ae5e2ce719ae143acb66 (diff) | |
| parent | cc821016c8ddce45a1e3f192415f58be237b8a1e (diff) | |
Merge branch 'jaro/collision-system' into wouter/exampleGame
Diffstat (limited to 'src/crepe/api/Animator.cpp')
| -rw-r--r-- | src/crepe/api/Animator.cpp | 13 | 
1 files changed, 8 insertions, 5 deletions
| diff --git a/src/crepe/api/Animator.cpp b/src/crepe/api/Animator.cpp index 464b0fd..45f67f6 100644 --- a/src/crepe/api/Animator.cpp +++ b/src/crepe/api/Animator.cpp @@ -14,11 +14,14 @@ Animator::Animator(game_object_id_t id, Sprite & ss, int row, int col, int col_a  	  col(col) {  	dbg_trace(); -	animator_rect = spritesheet.sprite_rect; -	animator_rect.h /= col; -	animator_rect.w /= row; -	animator_rect.x = 0; -	animator_rect.y = col_animator * animator_rect.h; +	this->spritesheet.mask.h /= col; +	this->spritesheet.mask.w /= row; +	this->spritesheet.mask.x = 0; +	this->spritesheet.mask.y = col_animator * this->spritesheet.mask.h;  	this->active = false; + +	// need to do this for to get the aspect ratio for a single clipping in the spritesheet +	this->spritesheet.aspect_ratio +		= static_cast<double>(this->spritesheet.mask.w) / this->spritesheet.mask.h;  }  Animator::~Animator() { dbg_trace(); } |