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authorJAROWMR <jarorutjes07@gmail.com>2025-01-03 19:39:23 +0100
committerJAROWMR <jarorutjes07@gmail.com>2025-01-03 19:39:23 +0100
commit4f687de3530fac052f30dac7b8c59dae103bcf81 (patch)
treeaf02b332b6a6efced3357834cc2f30fbfe7b223b /src/crepe/api/AI.h
parentd65e0ff31a75230fd1c18eaeab9cb25ab2b9c82a (diff)
parent61148c757a1f742ff09e40e5347e74e638c7371c (diff)
merge
Diffstat (limited to 'src/crepe/api/AI.h')
-rw-r--r--src/crepe/api/AI.h12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/crepe/api/AI.h b/src/crepe/api/AI.h
index c780a91..bee11b3 100644
--- a/src/crepe/api/AI.h
+++ b/src/crepe/api/AI.h
@@ -70,8 +70,10 @@ public:
* \param start_angle The start angle of the circle (in radians)
* \param clockwise The direction of the circle
*/
- void make_circle_path(float radius, const vec2 & center = {0, 0}, float start_angle = 0,
- bool clockwise = true);
+ void make_circle_path(
+ float radius, const vec2 & center = {0, 0}, float start_angle = 0,
+ bool clockwise = true
+ );
/**
* \brief Make an oval path (for the path following behavior)
*
@@ -84,8 +86,10 @@ public:
* \param clockwise The direction of the oval
* \param rotation The rotation of the oval (in radians)
*/
- void make_oval_path(float radius_x, float radius_y, const vec2 & center = {0, 0},
- float start_angle = 0, bool clockwise = true, float rotation = 0);
+ void make_oval_path(
+ float radius_x, float radius_y, const vec2 & center = {0, 0}, float start_angle = 0,
+ bool clockwise = true, float rotation = 0
+ );
public:
//! The maximum force that can be applied to the entity (higher values will make the entity adjust faster)