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authorLoek Le Blansch <loek@pipeframe.xyz>2024-09-28 17:07:56 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-09-28 17:07:56 +0200
commit3cb7227c3c9678141ff74915331b706265c380cb (patch)
treed47d662b4d26908b3d3d83f4a4df32a0cc489b72 /src/crepe/SoundSystem.cpp
parent506090032a07f2f3a74a44d8c8774cbdd252c947 (diff)
more WIP audio facade
Diffstat (limited to 'src/crepe/SoundSystem.cpp')
-rw-r--r--src/crepe/SoundSystem.cpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/crepe/SoundSystem.cpp b/src/crepe/SoundSystem.cpp
new file mode 100644
index 0000000..30b0157
--- /dev/null
+++ b/src/crepe/SoundSystem.cpp
@@ -0,0 +1,25 @@
+#include "SoundSystem.h"
+#include <memory>
+
+using namespace crepe;
+
+SoundSystem SoundSystem::instance { };
+
+std::unique_ptr<Sound> SoundSystem::sound(const std::string & src) {
+ auto res = std::make_unique<api::Resource>(src);
+ return SoundSystem::sound(std::move(res));
+}
+
+std::unique_ptr<Sound> SoundSystem::sound(std::unique_ptr<api::Resource> res) {
+ Sound * out = new Sound(std::move(res), SoundSystem::instance);
+ return std::unique_ptr<Sound>(out);
+}
+
+SoundSystem::SoundSystem() {
+ engine.init();
+}
+
+SoundSystem::~SoundSystem() {
+ engine.deinit();
+}
+