aboutsummaryrefslogtreecommitdiff
path: root/src/crepe/Sound.cpp
diff options
context:
space:
mode:
authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-05 16:03:48 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-05 16:03:48 +0100
commitb770475741b7c33d57331f3139c55a3f237ad274 (patch)
treea0498c3aad476352f0e2fa0afded15d6cd077cb3 /src/crepe/Sound.cpp
parent74533e9fbcd0360950daec4dc297e48e30a8a2d0 (diff)
create facade folder
Diffstat (limited to 'src/crepe/Sound.cpp')
-rw-r--r--src/crepe/Sound.cpp60
1 files changed, 0 insertions, 60 deletions
diff --git a/src/crepe/Sound.cpp b/src/crepe/Sound.cpp
deleted file mode 100644
index 64fa281..0000000
--- a/src/crepe/Sound.cpp
+++ /dev/null
@@ -1,60 +0,0 @@
-#include "util/log.h"
-
-#include "Sound.h"
-#include "SoundContext.h"
-
-using namespace crepe;
-
-Sound::Sound(std::unique_ptr<Asset> res) {
- dbg_trace();
- this->load(std::move(res));
-}
-
-Sound::Sound(const char * src) {
- dbg_trace();
- this->load(std::make_unique<Asset>(src));
-}
-
-void Sound::load(std::unique_ptr<Asset> res) {
- this->sample.load(res->canonical());
-}
-
-void Sound::play() {
- SoundContext & ctx = SoundContext::get_instance();
- if (ctx.engine.getPause(this->handle)) {
- // resume if paused
- ctx.engine.setPause(this->handle, false);
- } else {
- // or start new sound
- this->handle = ctx.engine.play(this->sample, this->volume);
- ctx.engine.setLooping(this->handle, this->looping);
- }
-}
-
-void Sound::pause() {
- SoundContext & ctx = SoundContext::get_instance();
- if (ctx.engine.getPause(this->handle)) return;
- ctx.engine.setPause(this->handle, true);
-}
-
-void Sound::rewind() {
- SoundContext & ctx = SoundContext::get_instance();
- if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
- ctx.engine.seek(this->handle, 0);
-}
-
-void Sound::set_volume(float volume) {
- this->volume = volume;
-
- SoundContext & ctx = SoundContext::get_instance();
- if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
- ctx.engine.setVolume(this->handle, this->volume);
-}
-
-void Sound::set_looping(bool looping) {
- this->looping = looping;
-
- SoundContext & ctx = SoundContext::get_instance();
- if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
- ctx.engine.setLooping(this->handle, this->looping);
-}