diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-05 16:03:48 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-05 16:03:48 +0100 |
commit | b770475741b7c33d57331f3139c55a3f237ad274 (patch) | |
tree | a0498c3aad476352f0e2fa0afded15d6cd077cb3 /src/crepe/Sound.cpp | |
parent | 74533e9fbcd0360950daec4dc297e48e30a8a2d0 (diff) |
create facade folder
Diffstat (limited to 'src/crepe/Sound.cpp')
-rw-r--r-- | src/crepe/Sound.cpp | 60 |
1 files changed, 0 insertions, 60 deletions
diff --git a/src/crepe/Sound.cpp b/src/crepe/Sound.cpp deleted file mode 100644 index 64fa281..0000000 --- a/src/crepe/Sound.cpp +++ /dev/null @@ -1,60 +0,0 @@ -#include "util/log.h" - -#include "Sound.h" -#include "SoundContext.h" - -using namespace crepe; - -Sound::Sound(std::unique_ptr<Asset> res) { - dbg_trace(); - this->load(std::move(res)); -} - -Sound::Sound(const char * src) { - dbg_trace(); - this->load(std::make_unique<Asset>(src)); -} - -void Sound::load(std::unique_ptr<Asset> res) { - this->sample.load(res->canonical()); -} - -void Sound::play() { - SoundContext & ctx = SoundContext::get_instance(); - if (ctx.engine.getPause(this->handle)) { - // resume if paused - ctx.engine.setPause(this->handle, false); - } else { - // or start new sound - this->handle = ctx.engine.play(this->sample, this->volume); - ctx.engine.setLooping(this->handle, this->looping); - } -} - -void Sound::pause() { - SoundContext & ctx = SoundContext::get_instance(); - if (ctx.engine.getPause(this->handle)) return; - ctx.engine.setPause(this->handle, true); -} - -void Sound::rewind() { - SoundContext & ctx = SoundContext::get_instance(); - if (!ctx.engine.isValidVoiceHandle(this->handle)) return; - ctx.engine.seek(this->handle, 0); -} - -void Sound::set_volume(float volume) { - this->volume = volume; - - SoundContext & ctx = SoundContext::get_instance(); - if (!ctx.engine.isValidVoiceHandle(this->handle)) return; - ctx.engine.setVolume(this->handle, this->volume); -} - -void Sound::set_looping(bool looping) { - this->looping = looping; - - SoundContext & ctx = SoundContext::get_instance(); - if (!ctx.engine.isValidVoiceHandle(this->handle)) return; - ctx.engine.setLooping(this->handle, this->looping); -} |