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authormax-001 <maxsmits21@kpnmail.nl>2024-11-05 16:29:18 +0100
committermax-001 <maxsmits21@kpnmail.nl>2024-11-05 16:29:18 +0100
commitae6a103946e437ca85cc69c5fc2cbf68d35ffeae (patch)
treea0bd09748c68950353f05d245bed4de470548fc6 /src/crepe/Sound.cpp
parenta5d3564f6d051986376c98abb9c098a8a7183fe0 (diff)
parent5b248d068a94902be9ca4d00fe07d551f64c49b9 (diff)
Merge remote-tracking branch 'origin/master' into max/gameobject
Diffstat (limited to 'src/crepe/Sound.cpp')
-rw-r--r--src/crepe/Sound.cpp60
1 files changed, 0 insertions, 60 deletions
diff --git a/src/crepe/Sound.cpp b/src/crepe/Sound.cpp
deleted file mode 100644
index 64fa281..0000000
--- a/src/crepe/Sound.cpp
+++ /dev/null
@@ -1,60 +0,0 @@
-#include "util/log.h"
-
-#include "Sound.h"
-#include "SoundContext.h"
-
-using namespace crepe;
-
-Sound::Sound(std::unique_ptr<Asset> res) {
- dbg_trace();
- this->load(std::move(res));
-}
-
-Sound::Sound(const char * src) {
- dbg_trace();
- this->load(std::make_unique<Asset>(src));
-}
-
-void Sound::load(std::unique_ptr<Asset> res) {
- this->sample.load(res->canonical());
-}
-
-void Sound::play() {
- SoundContext & ctx = SoundContext::get_instance();
- if (ctx.engine.getPause(this->handle)) {
- // resume if paused
- ctx.engine.setPause(this->handle, false);
- } else {
- // or start new sound
- this->handle = ctx.engine.play(this->sample, this->volume);
- ctx.engine.setLooping(this->handle, this->looping);
- }
-}
-
-void Sound::pause() {
- SoundContext & ctx = SoundContext::get_instance();
- if (ctx.engine.getPause(this->handle)) return;
- ctx.engine.setPause(this->handle, true);
-}
-
-void Sound::rewind() {
- SoundContext & ctx = SoundContext::get_instance();
- if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
- ctx.engine.seek(this->handle, 0);
-}
-
-void Sound::set_volume(float volume) {
- this->volume = volume;
-
- SoundContext & ctx = SoundContext::get_instance();
- if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
- ctx.engine.setVolume(this->handle, this->volume);
-}
-
-void Sound::set_looping(bool looping) {
- this->looping = looping;
-
- SoundContext & ctx = SoundContext::get_instance();
- if (!ctx.engine.isValidVoiceHandle(this->handle)) return;
- ctx.engine.setLooping(this->handle, this->looping);
-}