diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-23 22:23:36 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-23 22:23:36 +0200 |
commit | 6e2c5e1b57210b10f8781f103e5c46308544339f (patch) | |
tree | 9738592f2082de1881a0ea019bf3c99644134aef /src/crepe/SdlContext.h | |
parent | 9b7be419c9dcc6ebd1e504713c7b2676ca3d2fdf (diff) |
more nitpicking
Diffstat (limited to 'src/crepe/SdlContext.h')
-rw-r--r-- | src/crepe/SdlContext.h | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/crepe/SdlContext.h b/src/crepe/SdlContext.h index 97adfa2..31ba3a6 100644 --- a/src/crepe/SdlContext.h +++ b/src/crepe/SdlContext.h @@ -1,11 +1,13 @@ #pragma once -#include "RenderSystem.h" -#include "api/Sprite.h" -#include "api/Transform.h" #include <SDL2/SDL_render.h> #include <SDL2/SDL_video.h> +#include "api/Sprite.h" +#include "api/Transform.h" + +#include "RenderSystem.h" + namespace crepe::api { class Texture; } @@ -43,8 +45,8 @@ private: void present_screen(); private: - SDL_Window * m_game_window = nullptr; - SDL_Renderer * m_game_renderer = nullptr; + SDL_Window * game_window = nullptr; + SDL_Renderer * game_renderer = nullptr; }; } // namespace crepe |