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authorjaroWMR <jarorutjes07@gmail.com>2024-10-20 16:58:13 +0200
committerjaroWMR <jarorutjes07@gmail.com>2024-10-20 16:58:13 +0200
commitcead795b7ff7135e13caf9ad3b76628070391458 (patch)
treef91f5e9f6927727367324961e585d049d2947364 /src/crepe/Rigidbody.h
parentd8483cfab70b5aca3baae6e0588924da8b54e090 (diff)
added collision system and circlecollider
Diffstat (limited to 'src/crepe/Rigidbody.h')
-rw-r--r--src/crepe/Rigidbody.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/crepe/Rigidbody.h b/src/crepe/Rigidbody.h
index 7018e83..a03346f 100644
--- a/src/crepe/Rigidbody.h
+++ b/src/crepe/Rigidbody.h
@@ -14,7 +14,8 @@ enum class BodyType {
class Rigidbody : public Component {
public:
Rigidbody(uint32_t gameObjectId,int mass, int gravityScale, BodyType bodyType);
-
+ int32_t velocity_x;
+ int32_t velocity_y;
int mass;
int gravity_scale;
BodyType body_type;