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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-04 08:28:18 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-04 08:28:18 +0100
commit06f65659fc6ffde7cabd2135040cbfbf089e5a24 (patch)
treee3570bea52b87b6919550ee81d17927ccbc11cc5 /src/crepe/RenderSystem.cpp
parent128969619a22dfc17a9ea35335c0d21c6ad0c954 (diff)
parent6aa8fdd04728b6a499f526de727514ae3d0490b4 (diff)
merge `origin/master` into `master`
Diffstat (limited to 'src/crepe/RenderSystem.cpp')
-rw-r--r--src/crepe/RenderSystem.cpp42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/crepe/RenderSystem.cpp b/src/crepe/RenderSystem.cpp
new file mode 100644
index 0000000..fae93f0
--- /dev/null
+++ b/src/crepe/RenderSystem.cpp
@@ -0,0 +1,42 @@
+#include <functional>
+#include <vector>
+
+#include "api/Sprite.h"
+#include "api/Transform.h"
+#include "util/log.h"
+
+#include "ComponentManager.h"
+#include "RenderSystem.h"
+#include "SDLContext.h"
+
+using namespace crepe;
+using namespace crepe::api;
+
+RenderSystem::RenderSystem() { dbg_trace(); }
+
+RenderSystem::~RenderSystem() { dbg_trace(); }
+
+RenderSystem & RenderSystem::get_instance() {
+ static RenderSystem instance;
+ return instance;
+}
+
+void RenderSystem::update() {
+
+ ComponentManager & mgr = ComponentManager::get_instance();
+
+ std::vector<std::reference_wrapper<Sprite>> sprites
+ = mgr.get_components_by_type<Sprite>();
+
+ SDLContext & render = SDLContext::get_instance();
+ render.clear_screen();
+
+ for (const Sprite & sprite : sprites) {
+ std::vector<std::reference_wrapper<Transform>> transforms
+ = mgr.get_components_by_id<Transform>(sprite.game_object_id);
+ for (const Transform & transform : transforms) {
+ render.draw(sprite, transform);
+ }
+ }
+ render.present_screen();
+}