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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-24 10:52:21 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-24 10:52:21 +0200
commit39054829fa69bcfa2b468015dc3852a2f8deac9f (patch)
treee7726d90fb3c23a15919360dd10bdf709e7e087a /src/crepe/RenderSystem.cpp
parentdd9940720cde6975f79d65e08075687c47f0aec6 (diff)
parent5447ddd896eb49ea9fd9f9191a277fd1d5730aa3 (diff)
merge master into loek/config
Diffstat (limited to 'src/crepe/RenderSystem.cpp')
-rw-r--r--src/crepe/RenderSystem.cpp42
1 files changed, 42 insertions, 0 deletions
diff --git a/src/crepe/RenderSystem.cpp b/src/crepe/RenderSystem.cpp
new file mode 100644
index 0000000..fae93f0
--- /dev/null
+++ b/src/crepe/RenderSystem.cpp
@@ -0,0 +1,42 @@
+#include <functional>
+#include <vector>
+
+#include "api/Sprite.h"
+#include "api/Transform.h"
+#include "util/log.h"
+
+#include "ComponentManager.h"
+#include "RenderSystem.h"
+#include "SDLContext.h"
+
+using namespace crepe;
+using namespace crepe::api;
+
+RenderSystem::RenderSystem() { dbg_trace(); }
+
+RenderSystem::~RenderSystem() { dbg_trace(); }
+
+RenderSystem & RenderSystem::get_instance() {
+ static RenderSystem instance;
+ return instance;
+}
+
+void RenderSystem::update() {
+
+ ComponentManager & mgr = ComponentManager::get_instance();
+
+ std::vector<std::reference_wrapper<Sprite>> sprites
+ = mgr.get_components_by_type<Sprite>();
+
+ SDLContext & render = SDLContext::get_instance();
+ render.clear_screen();
+
+ for (const Sprite & sprite : sprites) {
+ std::vector<std::reference_wrapper<Transform>> transforms
+ = mgr.get_components_by_id<Transform>(sprite.game_object_id);
+ for (const Transform & transform : transforms) {
+ render.draw(sprite, transform);
+ }
+ }
+ render.present_screen();
+}