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authorLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 22:26:05 +0200
committerLoek Le Blansch <loek@pipeframe.xyz>2024-10-23 22:26:05 +0200
commit95171100beba7bc36ae4421652f6c4fbb34774a8 (patch)
treeb00be299c17415ed1101ccb6c2a34f5cdb76655a /src/crepe/RenderSystem.cpp
parent6e2c5e1b57210b10f8781f103e5c46308544339f (diff)
rename SdlContext -> SDLContext
Diffstat (limited to 'src/crepe/RenderSystem.cpp')
-rw-r--r--src/crepe/RenderSystem.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/crepe/RenderSystem.cpp b/src/crepe/RenderSystem.cpp
index 1139359..fae93f0 100644
--- a/src/crepe/RenderSystem.cpp
+++ b/src/crepe/RenderSystem.cpp
@@ -7,7 +7,7 @@
#include "ComponentManager.h"
#include "RenderSystem.h"
-#include "SdlContext.h"
+#include "SDLContext.h"
using namespace crepe;
using namespace crepe::api;
@@ -28,7 +28,7 @@ void RenderSystem::update() {
std::vector<std::reference_wrapper<Sprite>> sprites
= mgr.get_components_by_type<Sprite>();
- SdlContext & render = SdlContext::get_instance();
+ SDLContext & render = SDLContext::get_instance();
render.clear_screen();
for (const Sprite & sprite : sprites) {