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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-10-25 20:59:34 +0200 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-10-25 20:59:34 +0200 |
commit | 15a4c4a1cf67e13be53ef423c51c56488f332ea9 (patch) | |
tree | 661084fc8171089ce32bf779f2b3a85d634b38e4 /src/crepe/PhysicsSystem.cpp | |
parent | f472e0ba3bf54fc5055cf9f08925bed3f98a1dbc (diff) | |
parent | b3b762a34e7ccb4a0dcd041a693ac7180af16002 (diff) |
merge conficts fixed
Diffstat (limited to 'src/crepe/PhysicsSystem.cpp')
-rw-r--r-- | src/crepe/PhysicsSystem.cpp | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/crepe/PhysicsSystem.cpp b/src/crepe/PhysicsSystem.cpp new file mode 100644 index 0000000..16f4c10 --- /dev/null +++ b/src/crepe/PhysicsSystem.cpp @@ -0,0 +1,62 @@ +#include <iostream> + +#include "api/Force.h" +#include "api/Rigidbody.h" +#include "api/Transform.h" + +#include "ComponentManager.h" +#include "PhysicsSystem.h" + +using namespace crepe; +using namespace crepe::api; + +PhysicsSystem::PhysicsSystem() {} + +void PhysicsSystem::update() { + ComponentManager & mgr = ComponentManager::get_instance(); + std::vector<std::reference_wrapper<Rigidbody>> rigidbodies + = mgr.get_components_by_type<Rigidbody>(); + std::vector<std::reference_wrapper<Transform>> transforms + = mgr.get_components_by_type<Transform>(); + + for (Rigidbody & rigidbody : rigidbodies) { + + switch (rigidbody.body_type) { + case BodyType::DYNAMIC: + for (Transform & transform : transforms) { + if (transform.game_object_id == rigidbody.game_object_id) { + rigidbody.velocity_x = 0; + rigidbody.velocity_y = 0; + std::vector<std::reference_wrapper<Force>> forces + = mgr.get_components_by_id<Force>( + rigidbody.game_object_id); + rigidbody.velocity_y + += rigidbody.gravity_scale * 1 * rigidbody.mass; + + for (Force & force : forces) { + rigidbody.velocity_x += force.force_x; + rigidbody.velocity_y += force.force_y; + } + + std::cout << "before transform.postion.x " + << transform.position.x << std::endl; + std::cout << "before transform.postion.y " + << transform.position.y << std::endl; + transform.position.x += rigidbody.velocity_x; + transform.position.y += rigidbody.velocity_y; + std::cout << "after transform.postion.x " + << transform.position.x << std::endl; + std::cout << "after transform.postion.y " + << transform.position.y << std::endl; + } + } + break; + case BodyType::KINEMATIC: + break; //(scripts) + case BodyType::STATIC: + break; //(unmoveable objects) + default: + break; + } + } +} |