diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-24 10:52:21 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-24 10:52:21 +0200 |
commit | 39054829fa69bcfa2b468015dc3852a2f8deac9f (patch) | |
tree | e7726d90fb3c23a15919360dd10bdf709e7e087a /src/crepe/PhysicsSystem.cpp | |
parent | dd9940720cde6975f79d65e08075687c47f0aec6 (diff) | |
parent | 5447ddd896eb49ea9fd9f9191a277fd1d5730aa3 (diff) |
merge master into loek/config
Diffstat (limited to 'src/crepe/PhysicsSystem.cpp')
-rw-r--r-- | src/crepe/PhysicsSystem.cpp | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/src/crepe/PhysicsSystem.cpp b/src/crepe/PhysicsSystem.cpp new file mode 100644 index 0000000..16f4c10 --- /dev/null +++ b/src/crepe/PhysicsSystem.cpp @@ -0,0 +1,62 @@ +#include <iostream> + +#include "api/Force.h" +#include "api/Rigidbody.h" +#include "api/Transform.h" + +#include "ComponentManager.h" +#include "PhysicsSystem.h" + +using namespace crepe; +using namespace crepe::api; + +PhysicsSystem::PhysicsSystem() {} + +void PhysicsSystem::update() { + ComponentManager & mgr = ComponentManager::get_instance(); + std::vector<std::reference_wrapper<Rigidbody>> rigidbodies + = mgr.get_components_by_type<Rigidbody>(); + std::vector<std::reference_wrapper<Transform>> transforms + = mgr.get_components_by_type<Transform>(); + + for (Rigidbody & rigidbody : rigidbodies) { + + switch (rigidbody.body_type) { + case BodyType::DYNAMIC: + for (Transform & transform : transforms) { + if (transform.game_object_id == rigidbody.game_object_id) { + rigidbody.velocity_x = 0; + rigidbody.velocity_y = 0; + std::vector<std::reference_wrapper<Force>> forces + = mgr.get_components_by_id<Force>( + rigidbody.game_object_id); + rigidbody.velocity_y + += rigidbody.gravity_scale * 1 * rigidbody.mass; + + for (Force & force : forces) { + rigidbody.velocity_x += force.force_x; + rigidbody.velocity_y += force.force_y; + } + + std::cout << "before transform.postion.x " + << transform.position.x << std::endl; + std::cout << "before transform.postion.y " + << transform.position.y << std::endl; + transform.position.x += rigidbody.velocity_x; + transform.position.y += rigidbody.velocity_y; + std::cout << "after transform.postion.x " + << transform.position.x << std::endl; + std::cout << "after transform.postion.y " + << transform.position.y << std::endl; + } + } + break; + case BodyType::KINEMATIC: + break; //(scripts) + case BodyType::STATIC: + break; //(unmoveable objects) + default: + break; + } + } +} |